How To Play 

Collect all resources available to repair your mecha and craft an antenna to re-establish contact with the outside world

The game might take time to load/be laggy at first given its size for what it is (over 100  Mo)

Best suited in FULLSCREEN and with HEADPHONES (Controls are available in game)

Additional infos might be useful to look at below !!!


I hope you enjoy my simple game and if you did like it: rate, comment or share it with your friends !

Devstory

I started to work on this game, when the jam started and (for once) I wanted to make a full blown game rather than a jam-entry type game but complications resulted in this result which is kind of at-the-middle-of-the-two, I also wanted to make a scary game with no mob and wanted the crafting to involve no dedicated windows/objects, finally I wanted to make a minimal game (which is why the ui is hidden at first and only revealed when pressing keys)
btw, this is by no mean what I had fully envision for this project: it is lacking a story, visual effects, a polished audio design, some more game juice and it is not my best pixel art but it is still good I think :)

Info

General
your gun can gather resources by maintaining left click on a selected object in the landscape
you can gather resources faster with you gun by maintaining the right click instead of the left click but you will get lesser resources
you can repair your mech by maintaining both clicks (left & right click), the repair advancement is shown in the info

About energy
swapping between player and mech consume 3% energy
gun consume 2% of energy every 3 gathered item
swimming consume energy (1% per second)
moving consume energy (1% per second)
if energy goes below 10%, coal, ash & wood is burn heavily to go back to 25% (6 wood + 2 coal + 4 ash per second)
coal is burned every 10s if the energy level is less than 75% (one coal is consumed to gain 3% energy every 10 seconds)
if there is no coal, ash or wood is burned to make the energy, taking 20 seconds to gain 3% energy in exchange to 2 ashes or 3 wood (ash is choosen if no wood / wood is choosen if no ash)

About paranoia
moving / being outside / being far from your mecha / being deeper in cave: raise paranoia
standing still / being near the mecha / being near a turned torch / being inside the mecha / having amber: calms paranoia

to my recollection, there is no game-breaking bugs but there is a few UI bugs that could hinder the mood of the game
there is also no save system or gamepad controls integration

Credits

Made with GDevelop
Game & Pixel Art by me
Sounds are all credited in the game
Font used (Kenney Mini Square by Kenney)
StatusReleased
PlatformsHTML5
AuthorMrTHB
Made withGDevelop

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